Henry Smith is a games app developer, and the evil genius behind the addictive multi-player app Spaceteam. Spaceteam won oodles of awards, and it has the added benefit (or problem) of being free. Henry has an active Kickstarter to fund future development of free work over the next year.
Sponsors & Patrons
This podcast is made possible through the support of sponsors and patrons.
New Relic helps everyone’s software work better, and if you’re in any business today, you’re in the software business. New Relic monitors every move your application makes, across the entire stack, and shows you what’s happening right now. Visit newrelic.com/disruptors to find out more.
MailRoute filters your mail, quarantines any suspicious mail offsite, and delivers only clean mail to your mailboxes. With one simple click, your domain, mail server and other precious resources are protected. For 10% off the lifetime of your account, and a free 15-day trial, visit mailroute.net/disrupt!
Thanks to patrons Andy Baio, Jonathan Mann, and Abraham Finberg for supporting us directly through Patreon! You can back this podcast for as little as $1 per month. At higher levels, we’ll thank you on the air and send you mugs and T-shirts.
Watch for an upcoming interview with Greg Wohlwend, the developer of the app Threes.
Henry shares details openly about Spaceteam’s downloads and revenue. He wrote a post summing up all the money that’s come in, including commissions and prize winnings. Henry’s Spaceteam Manifesto is a more formal expression than this podcast of a lot of the principles driving him.
Greg Knauss talked about exiting a long-time job, some of the paralysis that followed, the fear and reality of failure, and finding a path forward in “Falling Upward” (Episode 63).