Greg Wohlwend developed the popular game Threes with his colleague Asher Vollmer. Greg is a games illustrator and designer who was part of teams that made Hundreds, Gasketball, Solipskier, and Ridiculous Fishing. Threes is his breakout game — and has inspired lots of admiration, frustration, and imitation. He and I talk in this episode about the joy of success, the burden of being independent, and the problems with parasites.
Sponsors & Patrons
This podcast is made possible through the support of sponsors and patrons. Thanks to patrons George O’Toole, Jonathan Mann, and Sean Wickett for supporting us directly through Patreon! You can back this podcast for as little as $1 per month. At higher levels, we’ll thank you on the air and send you mugs and T-shirts!
If you’d like to sponsor this podcast and reach our fine listeners, please contact The Midroll for details.
The Oatmeal‘s Matthew Inman was nominated for two 2014 Eisner Awards. Greg wrote this post to the hobbyist on the ledge. Greg designed the logo for Indie Game: The Movie; the creators of that film are two-time guests on the show, first in December 2012, and then a year later for a check in.
The extended account of Threes development reveals the exhaustive and useful process of iteration, testing, and killing one’s darlings.
The Pop Culture Happy Hour podcast had a very nice discussion at the end of an episode where one panelist recommend 2048, and another explained kindly that Threes was the original and the thing to which one graduates as it’s tougher. (Listen around minute 37.)
Greg recommends the Indomie brand of ramen.