Garrett Murray is the founder and creative director of Karbon, an app-development firm. But software isn’t his whole life; he also happens to be an award-winning filmmaker. His firm developed the apps Scratch, a quick-input notepad for iPhone, and Ego, for tracking all your Web status in a single glance. Actor Tom Hanks just singled… Continue reading How to Feel Real App Appeal with Garrett Murray (Episode 87)
Category: Software
Threes A Magic Number with Greg Wohlwend (Episode 74)
Greg Wohlwend developed the popular game Threes with his colleague Asher Vollmer. Greg is a games illustrator and designer who was part of teams that made Hundreds, Gasketball, Solipskier, and Ridiculous Fishing. Threes is his breakout game — and has inspired lots of admiration, frustration, and imitation. He and I talk in this episode about the… Continue reading Threes A Magic Number with Greg Wohlwend (Episode 74)
Community Supported Appliculture with Henry Smith (Episode 72)
Henry Smith is a games app developer, and the evil genius behind the addictive multi-player app Spaceteam. Spaceteam won oodles of awards, and it has the added benefit (or problem) of being free. Henry has an active Kickstarter to fund future development of free work over the next year. Sponsors & Patrons This podcast is… Continue reading Community Supported Appliculture with Henry Smith (Episode 72)
Failing Upward with Greg Knauss (Episode 63)
Photo: Adam Mathes Greg Knauss is an independent software developer who created Romantimatic, a reminder program for absent-minded sweethearts. You may know him from the early 2000s: from Suck.com and Metababy and Rainy Day Fun and Games for Toddler and Total Bastard, a collection of stories he promoted on what was arguably… Continue reading Failing Upward with Greg Knauss (Episode 63)
Backerkit to the Future with Maxwell Salzberg (Episode 60)
Maxwell Salzberg of Backerkit knows what it’s like to have a lot of people giving him money who want something in return: he and three colleagues created the Diaspora project, one of Kickstarter’s early blockbusters. He co-founded BackerKit with Rosanna Yau to help people with the problem of managing crowdfunding backers’ responses and… Continue reading Backerkit to the Future with Maxwell Salzberg (Episode 60)
Girls Just Want To Code Apps with Jean MacDonald (Episode 52)
Jean MacDonald was formerly best known for her role as a software marketing and public-relations guru for a major Macintosh software developer, but her work to create App Camp for Girls has eclipsed that. Jean and her colleagues raised over $100,000 on Indiegogo to fund an initial two sessions of a week each… Continue reading Girls Just Want To Code Apps with Jean MacDonald (Episode 52)
Slow Fast Slow from Studio Neat
Our friends at Studio Neat have just released their latest thing: an app for shooting in slow-motion at 60 frames per second (fps) on an iPhone 5/5c or fifth-generation iPod touch and 120 fps on the iPhone 5s. While SloMo at 120 fps is a mode on the iPhone 5s, it doesn’t offer much control… Continue reading Slow Fast Slow from Studio Neat
Episode 23: Give Me Something to Read with Marco Arment (Part 2)
Episode 20: So Successful He Fired Himself with Marco Arment (Part 1)
Episode 14: No Kind of Work for a Grown Man with John Gruber
Click above to listen in your browser or download the podcast directly (MP3, 50 MB, 1 hour, 43 minutes). Subscribe to the show’s podcast feed to get every episode automatically. John Gruber is either the world’s biggest Apple fanboy or the mostnuanced explicator of Cupertino’s smoke signals, depending on whom youask and on what day.… Continue reading Episode 14: No Kind of Work for a Grown Man with John Gruber